The story follows Roehm, a ladies' man rascal who ends up in the town of Volksville after escaping the rage of a Baron whose daughter he slept with. It follows the checklist very closely, which is exactly what QFG fans want, but the delivery in some key aspects, despite its best intentions, can be a little shoddy. The result is both admirable and perplexing. It is not a remake, but rather a combination of part-clone, part-satire, and mostly faithful homage. First to the punch was the outstanding freeware adventure Heroine’s Quest, and now comes the first commercial offering, Quest for Infamy. Lately, however, we’ve been treated to a sudden, unexpected revival of the QFG formula. It’s a beloved series, and yet remarkably, until recently it was practically the only member of the sub-genre it formed. It did so by borrowing many of Sierra’s design trademarks, but also adding huge worlds filled with dozens of screens, character classes and skills, combat, and day-night cycles on top of that. In addition to John’s professional work, he writes an astronomy blog on Tumblr () and maintains an active presence on Twitter.The Quest for Glory series pretty much established the adventure-RPG hybrid singlehandedly back in the late ‘80s and early ‘90s. In 2006, he wrote a press release for an archaeoastronomy poster presented at a meeting of the AAS that went viral and resulted in worldwide media coverage as the “Barentine petroglyph”. This work brings him into frequent contact with journalists and includes writing press releases. Now, he is the Program Manager for the International Dark-Sky Association. For that work, John was honored in 2007 by the International Astronomical Union, which named the asteroid (14505) Barentine his honor. Previously, he was at Apache Point Observatory in New Mexico, where he was a staff scientist working on the Astrophysical Research Consortium 3.5-meter telescope and as an Observer for the Sloan Digital Sky Survey. Most of his doctoral research was published in the Astrophysical Journal, and in previously published articles in other academic outlets such as the Astronomical Journal and Astronomical Society of the Pacific Conference Series volumes. His dissertation work followed the path of atomic and molecular gas from star formation through the evolution of galaxies. in astronomy from the University of Texas at Austin in 2013. He holds undergraduate and master’s degrees in physics and astronomy, and received his Ph.D. John Barentine is a lifelong amateur astronomer, with formal education and experience in academic astronomy. These lost constellations are described in great detail using historical references, enabling observers to rediscover them on their own surveys of the sky. Treatment of the obsolete constellations as extant features of the night sky adds a new dimension to stargazing that merges history with the accessibility and immediacy of the night sky. Barentine addresses why some figures were tried and discarded, and also directs observers to how those figures can still be picked out on a clear night if one knows where to look. The history of how the modern set of 88 constellations was defined by the professional astronomy community is recounted, explaining how the constellations described in the book became permanently “extinct.” Dr. Casual stargazers are familiar with many classical figures and asterisms composed of bright stars (e.g., Orion and the Plough), but this book reveals not just the constellations of today but those of yesteryear. The history of the human identification of constellations among the stars is explored through the stories of some influential celestial cartographers whose works determined whether new inventions survived.
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